Gang Compounds
Gang compounds are safe zones unless your gang is in a vendor war constant KOS or two gangs are in active hostile and have agreed on compound breaches.
Compound Breaching
You will have 1 life when breaching another gang's compound. If after 30 minutes the breach is not completed it will be marked as a breach fail. You are to leave the area and not return.
If you are on timer in your compound and are breached your timer will be voided, you will just need to clip your interactions to back your claim.
Once one side of a gang is downed/killed you are to leave and are prohibited to breach the compound without a new reason unless in active constant vendor war/official KOS.
If your compound is breached, you are killed within it you MUST not return to your compound while it is an active sit. You must wait your 20 minute timer elsewhere.
You can only breach a compound by using Lockpicks
If PD wipe your compound, you are not allowed to return until the sit is no longer active and PD have left your compound. If seen to be doing this you will be actioned with NLR
If you are to breach a compound and the compound is empty your gang must leave immediately failure to leave the compound will result in fines for camping.
Once the 30 minute notice for server restart appears you are strictly PROHIBITED from breaching compounds. You must also wait 30 minutes after restart before breaching compounds.
If you breach a compound you are PROHIBTED to fly out of the server inside the compound with the intentions to fly back in and choose last location back inside their compound. Found to be doing this you will be actioned with FAIL ROLEPLAY/POWER GAMING.
Stash's within compounds
Organisation stashes will be available inside your compound and via warehouses brought for the org. these stashes must be used for your Org items only, you are not permitted to keep these items in your personal vehicles/houses EG:
Dirty money.
Organisation drugs.
Syndicate coins.
Gun bodies.
Crafting items.
Org armoury.
Org weapons.
Minimum amounts required to be in clubhouse stash at all times.
Org Management will routinely check Org's Compound stash's to enforce the quota.
5m Dirty.
1k drugs of any choice.
20 rifle bodies.
20 SMG bodies.
500 body amour.
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