Random Death Match (RDM)
Killing another player requires substantial quality roleplay reasoning to the lead up, you are not able to utilize killing another player as your first option. You must treat killing another player as the last option within the roleplay scene. Exhaust all other roleplay options to meet the requirements of what you are seeking such as: Kidnapping or threatening their life into fearing.
Before Killing
Before killing there are things you should determine whether it will be classed as RDM or not. Staff will make the final decision if the roleplay was sufficient enough to result in a player being killed. The following list is what will be taken into account but not limited too:
Was the player complying with the requests you were demanding?
Was the player not posing significant threat to you?
Were you giving clear and understanding instructions?
Was there sufficient roleplay and exhausting of other options before killing?
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